작년 9월 Redmond, WA에서 San Diego, CA로 옮겼습니다. 얼마 되지 않은 미국생활에서 가장 큰 변화입니다. 이 블로그의 이름을 바꾸어야 하겠네요. 블로그에 글을 올리지 않은 사이에 다른 곳에 글을 쓰고 있었습니다. 그 곳의 글들도 바삐 업데이트 되지는 않았지만요. 앞으로 왔다 갔다 하면서 글을 올리렵니다.
It's been 6 months since I moved to San Diego. I moved here because of getting new job here. Just after moving here, stock prices fall down. Everybody became talking economic crisis. Anyhow I have been posting a bit on my another blog. From now, I'll hang around here and there, from time to time.
Monday, March 2, 2009
Generate MAP and COD files from Windows CE build
The MAP and COD files have essential debugging information. COD file contains disassembler and mnemonic codes. After calculating offset address using MAP and COD file, you're able to trace exact line of code which may cause a data abort.
It needs to make sure that every release generates those files and keep them for later use. The following build environment variables should be set to generate MAP and COD files during build.
It needs to make sure that every release generates those files and keep them for later use. The following build environment variables should be set to generate MAP and COD files during build.
set WINCECOD=1Instead of setting build environment variables , the 'sources' file may include the following in it.
set WINCEMAP=1
WINCECOD=1When using Visual Studio, you can set the options on the property pages of application project.
WINCEMAP=1
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